This week while we’re polishing the prototype, we decided to discuss something that relates to the origin of the game: the names we considered for our game.
After a week of brainstorming during which we had buckets of fun (!) we came up with a number of suitable names, but we wanted to get the best one for our game, so we hastily create a marking system and put the names to the vote. At the time there were only three of us, so it was easy to vote for each name with a number between 0 and 10 and compare the total scores.
Here is a chart detailing our first vote (we used our favourite colours to mark our votes).
When we were done with our first vote, we further discussed the meanings of the titles, as well as other possible side effects they could cause: abbreviations, associations with other words or games and so on. We removed a few of the names from the list, added a new one (Vademon) and voted again!
The results pointed at an undisputed winner: Overshoot.
A few days later we got a few pieces of feedback about the fact that Overshoot sounds like it involves firearms. Furthermore, the point of the game is to cast spells in weird angles!
Thus, our final title: OverCast.
Which name sounds best to you? Let us know on the blog, website forums or Facebook!